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AI Insights · Timothy · January 2022

Top 5 Sandbox-like Games on iOS in Panama Q4 2021

In the fourth quarter of 2021, sandbox games like Roblox and Minecraft saw varied performance trends in Panama on the iOS platform, with notable shifts in weekly revenue, downloads, and active users.

Top 5 Sandbox-like Games on iOS in Panama Q4 2021

In the fourth quarter of 2021, the performance metrics of the top 5 sandbox-like games on iOS in Panama demonstrated significant trends. The data, sourced from Sensor Tower, highlights weekly revenue, downloads, and active user statistics for Roblox, Minecraft, PK XD: Fun, friends & games, IMVU: 3D Avatar Creator & Chat, and Terraria.

Roblox saw notable fluctuations in its weekly revenue, starting at approximately $2.7K and peaking at around $3.4K in the week of December 20. The weekly downloads for the app began at 1.5K in late September and decreased to a low of 552 in early November, before rebounding to 871 in the final week of December. The active users showed a consistent increase from 12.5K to a peak of 13.6K in late December.

Minecraft had a steady weekly revenue, starting at $609 and experiencing a peak of $646 in the week of December 20. Downloads fluctuated, starting at 398 and seeing a peak of 408 in the final week of December. Active users remained relatively stable, beginning at 14.1K and ending at 15.1K.

PK XD: Fun, friends & games experienced a varied revenue trend, starting at $61 and peaking at $173 in mid-November. Downloads showed a gradual increase, starting at 165 and reaching 265 in late October, then stabilizing around 200 towards the end of December. Active users started at 1.6K and saw a slight increase to 1.9K by the end of December.

IMVU: 3D Avatar Creator & Chat saw a significant spike in revenue, particularly in the week of December 20, reaching $472 from an earlier average of around $55. Downloads fluctuated throughout the quarter, starting at 119 and ending at 117. Active users showed a steady increase, starting at 734 and peaking at 905 by the end of December.

Terraria had a relatively stable revenue, starting at $30 and peaking at $41 in mid-December. Downloads were modest, starting at 18 and peaking at 73 in late October. Active users remained consistent, beginning at 160 and ending at 150.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022